Pepsi Temple

The Pepsi Temple is a very hard elite dungeon north of Pamotu and west of Tanalahar. This is the official Water Elite dungeon

Dungeon Information
Coordinates: 1345 1340

Difficulty: 8.5/10

Loot Chests: TBD

Zombie Content: Very High

Parkour Content: Very High

Puzzle/Trap Content: Very High

Minimum Players: 2

Other Requirements: TBD

Text Walkthrough
Entrance: 1/10
 * Have 2 people hit buttons to open a door on the ground

Drowned Plate Room: 7/10 Slow Jump: 3/10
 * Do not step on any of the plates, just jump over them
 * If you have a big team, go one at a time because if a drowned spawns, you might die
 * Alternatively, bypassing the puzzle by rushing through without worrying about summoning the Drowned is viable for a quick run through, albeit risky. Just make sure you don't leave anyone behind if you brought friends.
 * Just jump over the pit unless you want to be pulled down and burn your feet

Water Tower Parkour: 4/10
 * You can only die on this room if a lot of zombies spawn
 * There are some 3 1 ups here, so be careful

Small Mine: 2/10
 * This area doesn't have that many mobs, but don't get cornered

Mineshaft Maze: 5/10
 * A lot of mobs are here, so just run right, right, left, left, right.

Water Parkour: 7/10
 * Do not try to rush this, or you will fall.
 * Only swim on the last jump, because if you do while in low water, you will swim glitch and fall.

Coke Room: 1/10
 * Just click Continue
 * Only click join forces with Coke Man if all of your team died, or if you want to die.

Prismarine Pit: 6/10
 * Don't take too much falling damage, and just hit the buttons
 * The block will not hold on if you shoot the button, so if you don't go to the top button, you basically failed

Trial Lobby: 1/10
 * Have one person go to one trial and another go to the other. Bring backups if necessary

Parkour Trial: 6/10
 * A solid amount of 3 blocks and headhitters, so if you fall, try to run back to the slime and you might not die

Wave Room Trial: 8/10
 * Try to hit the button, avoid the mobs, and watch out for the 3 pepsi gladiators that could kill you. You can cheese this room by having the Creepers kill the mobs, but get to the door ASAP.

Boss Room: TBD/10

Loot Room: TBD/10

Trivia

 * It is the first dungeon built by Spiny
 * This dungeon is more based off of Sunken Library more than Paluster Shrine because of the traps
 * The Parkour Trial is based off of Devil's Respite
 * The dungeon's entrance was originally in New Sodor, north of Navinsulae and south of Thiccweld Industries. However it was moved to Pepsinesia on 6/19/20 so that for both regions per element, one has a spire and the other the elite dungeon. This is also why you are teleported near New Sodor upon entering.